Endless Mode & Ember Shards

Endless mode lets you keep going past the dawn of a standard 20-day run, as a pure score-attack. Only day 21 and beyond accelerates your Ember Shard earnings based on depth.

Days 1-20 pay the same as always

Clearing a standard run earns about 36 shards (unchanged). A standard run is a short, 20-day campaign, so its reward is deliberately kept modest to match.

Day 21 onward accelerates with depth

Push past day 20 in Endless mode and each additional day's payout grows. The acceleration runs through day 35, after which it flattens to a fixed rate (uncapped growth would let one very deep run buy out the entire Wisdom Tree). Rough figures:

Depth reachedApprox. shardsNote
Day 2036Standard run clear (unchanged)
Day 25144
Day 27243Roughly the median depth for a typical roster
Day 29373Roughly the upper range for a typical roster
Day 30449
Day 35941Often cited as the difficulty wall

A single run also has a hard cap (10,000 shards) on total earnings.

How deep can you realistically go?

Simulation testing (across multiple seeds and roster strengths) shows a typical, reasonably built roster runs out of steam around day 27-29. A weak roster may only reach day 4, while a well-trained one can in principle keep going much further. This lines up with the common feeling that "going past day 30 in Endless gets noticeably harder."

At that realistic depth (day 27-29), fully filling out the Wisdom Tree takes roughly 300-500 Endless runs. Reliably reaching day 30 brings that down to about 276 runs; reaching day 35 brings it down to about 132.

Other ways to earn shards

Neither is required to finish the game — TetoWar has no forced full-screen ads or gacha.

Next

Wisdom Tree · Unit Roles Explained · Dusk Legion

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